Evil Treant

Evil Treant

Monster · The Reaper's Hand

Monster: attack + 3 (heavy), 8 . Summon 1 Ghost. 2, immune to spells

The solo / co-op mode is under construction: cards and rules may still change.
CostNot in the Market
Attack + 3 (heavy)
HP 8
Shield2
XP when defeated60
Mini card

Rules and exceptions

  • Fire attacks deal 0 damage to it, and the attack stops there: the leftover damage doesn't go on to the other monsters or the player. Fire attacks: Fireball, Flame Blade, Meteor Shower and Staff of Fire.
  • Air attacks deal 0 damage to it, and the attack stops there: the leftover damage doesn't go on to the other monsters or the player. Air attacks: Ball Lightning, Drain Essence, Lightning, Staff of Air, Thunderstaff and Tornado.
  • Earth attacks deal 0 damage to it, and the attack stops there: the leftover damage doesn't go on to the other monsters or the player. Earth attacks: Earthquake.
  • Water attacks deal 0 damage to it, and the attack stops there: the leftover damage doesn't go on to the other monsters or the player.
  • Mind attacks deal 0 damage to it, and the attack stops there: the leftover damage doesn't go on to the other monsters or the player.

Abilities

Shield X (armour bonus)
Every attack against it deals X less .
Immune to (type)
Attacks of that type deal 0 to it, and stop there.
Summon
Before attacking it summons other creatures next to itself. They protect it (they are hit first) and disappear when it dies.

Where to find it

It is not in any deck: you get it during the adventure (as loot or from the book).

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